7/30/2023 0 Comments Aces workflow for autodesk flameA faster rendering experience with the latest version of Arnold and updates to the Create VR immersive design tool further round out the release. With user experience in mind, Autodesk has also added a tablet API setting for pressure-sensitive pen tablets, Script Editor upgrades and viewport support for unlimited lights. An Enhanced User Experience: Those who are new to Maya can get up and running faster with new interactive tutorials.Rigging Improvements: Rigging is more precise thanks to a new Component Editor normalization option enhancements to the Solidify, Morph, and Proximity Wrap deformers improved deformer weight visualization a new Manage Pins menu for UVPin and ProximityPin nodes which adds support for curves and improved GPU override support.There are also Quad Draw performance improvements. Upgraded Modeling Tools: Retopologize tool enhancements offer faster manipulation of mesh compounds.The Boolean toolset has also expanded with five new operations, providing further flexibility when generating complex shapes. Improved Boolean Workflows: Create and edit Boolean operations in fewer clicks with improvements to the Boolean node and options in the Boolean stack that make it easier to edit meshes live and preview changes in scenes.Manipulate large USD data sets faster with point-snapping performance in the viewport, edit attributes while preserving changes with a new USD locking feature, isolate “select” to focus on where work is being done in a scene, and visualize materials in the viewport with new MaterialX support. Support for USD in the Channel Box is also improved, accelerating the editing process for layout and assembly, while the Attribute Editor makes it easier to distinguish between USD and Maya data. USD Across Maya’s Toolset: This update integrates USD in Bifrost for the first time, allowing Maya to be used almost anywhere there’s a USD implementation in the pipeline -from familiar Maya workflows to procedural Bifrost workflows.Animation Performance Updates: The Evaluation Toolkit now includes an Invisibility evaluation mode and a Reduce Graph Rebuild option for animation workflows.Cached Playback Improvements: Faster scene playback with new Cached Playback support for the Jiggle deformer and Bullet solver.Building on Maya’s Grease Pencil tool, this new toolset allows users to sketch poses over time, define motion arcs, mark up shots and add annotations and comments for review. Blue Pencil 2D Drawing Tools: Draw 2D sketches over scenes directly in the viewport in a clean and non-destructive way.Unreal Live Link for Maya: Stream animation data from Maya to Unreal in real time with the Unreal Live Link plugin, ideal for virtual production and game development.Autodesk continues to build USD workflows into Maya, including a brand-new integration with the visual programming environment, Bifrost. This update adds more power to Maya’s animation, modeling and rigging toolset. “Our latest updates to Maya, 3ds Max, Bifrost and Arnold put robust tools and workflows, and the ability to collaborate and share data more seamlessly, into the hands of creative teams everywhere.” “Whether enhancing the user experience, simplifying virtual production workflows, integrating open standards or empowering artists to manage complex projects, our goal is always to help artists and studios deliver incredible work that pushes the limits of what’s possible,” says Eric Bourque, Autodesk’s VP of engineering. They add next-gen workflows that expedite artists’ work and help creative teams deliver high-quality VFX and animated content with greater ease and efficiency. New solutions in Maya, 3ds Max, Bifrost, and Arnold are now available. Autodesk has introduced a series of feature-loaded updates to its portfolio of 3D tools for artists working in the film, television, games and design visualization industries.
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